
What is the difference between directinput and xinput : r/pcgaming
Aug 25, 2016 · XInput is newer and DirectInput is deprecated. XInput has the advantage that you don't have to rebind your controller because the layout is automatically correct. However XInput is also …
directx - Using DirectInput with XBOX One controller and window focus ...
Feb 12, 2018 · The drivers for the Xbox 360 Common Controller and the Xbox One Controller both emulate "HID" for use with the legacy DirectInput API for older games, but the emulation tends to …
How to use Steam Input with DirectInput games : r/SteamController
I finally discovered a method that lets Steam Input devices play DirectInput titles. For those who are knowledgeable enough and don't want to watch the video, I used GloSC and XInputPlus. Use XIP to …
Newest 'directinput' Questions - Stack Overflow
Sep 17, 2025 · I've been following a DirectInput tutorial and am having trouble printing a list of DirectInput device product names to a Windows console. I'm using VS19's C++ compiler and am …
How do I change between XInput and DirectInput. I have a Trust
Aug 20, 2023 · It's important to mention that with XOutput, I can't use the vibration of the controller, apart from other things like having to use HidHide at the same time. After that, I read the controller …
Should I use DirectInput or Windows message loop?
Aug 27, 2015 · 0 Use the-only use directinput under special circumstances The nice thing about the Windows message loop used with getmessage is that it uses 0% cpu usage.
c++ win32 Simulate Keypress with DirectInput - Stack Overflow
Mar 7, 2013 · Apparently, DirectInput ignores virtual key codes but does process scan codes. In short, use SendInput with scan codes and DirectInput will respond. Interception The Interception toolkit …
Taking input from a joystick with C# .NET - Stack Overflow
Mar 9, 2011 · The other way is to directly add references of "Microsoft.DirectX.dll" and "Microsoft.DirectX.DirectInput.dll" to your project. you can find them …
Simulating Keyboard with SendInput API in DirectInput applications
Jan 29, 2013 · I'm trying to simulate keyboard commands for a custom game controller application. Because I'll need to simulate commands in a DirectInput environment most of the usual methods …
Trouble detecting PlayStation controller using SharpDX in C#
Dec 14, 2023 · Problem: I am working on a C# application to detect and handle input from a PlayStation controller using SharpDX and DirectInput. However, the code I have written doesn't seem to detect …