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Lead level designer Hiroaki Yoshiike said that adding more variety to the environment was a key priority for Death Stranding ...
The big Death Stranding 2 preview: how a big dollop of Metal Gear is expanding Kojima's bizarre epic
This is film production for a video game, all in one place ... on is that the game featured outstanding art design from longtime collaborator Yoji Shinkawa; had exceptional use of pensive ...
2d
IGN Middle East on MSNHideo Kojima Talks Death Stranding 2: On the Beach: 'I’m Just Really Happy We Can Finish Making the Game'Now in its sequel, Death Stranding 2: On the Beach, he poses the same question in an even more complicated form: "Should we ...
4d
TheGamer on MSNThe Most Valuable Printings Of Solemn Simulacrum In Magic: The GatheringMirrodin's iconic artifact creature has seen plenty of reprints, including several that have become valuable collectors' ...
This Mother's Day weekend, Project CASK hosts "A Tribute to Motherhood" with the "Mother of All Art Shows". It's an online auction with artwork exploring themes of motherhood, caregiving ...
Digit.in is one of the most trusted and popular technology media portals in India. At Digit it is our goal to help Indian technology users decide what tech products they should buy. We do this by ...
only really meeting Yoji Shinkawa once a week. I imagine the same went for any studio. If we can't all gather and we can't shoot, what should we do? But even under those circumstances, I was ...
Jerry Saltz: What you have to keep in mind about the Renaissance is that 90 percent of the art made then was bad. That ratio of quality may run through all eras and cultures. And so right now ...
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