The relationship of storage to the architecture of computing is all about capacity, latency and throughput. In other words, how much data can be kept, how quickly it can be accessed and at what rate.
Throughout the history of computers, one aspect has plagued and restricted its growth more than any other: permanent storage. From the very first computers that used punched cards and tape for input ...
(1) See loyalty punch card. (2) An early storage medium made of thin cardboard stock that held data as patterns of punched holes. Also called "punched" cards, each of the 80 or 96 columns held one ...
Since the dawn of computers, we’ve tried different ways to store data. These days, you grab data over the network, but you ...
Chris Fenton hopes to build a working electromechanical computer out of parts made by a 3D printer. He has currently developed a working prototype of a punch card reader. Chris Fenton hopes to build a ...
We think of punched cards as old-fashioned, but still squarely part of the computer age. Turns out, cards were in use way before they got conscripted by computers. Jacquard looms are one famous ...
IIIF provides researchers rich metadata and media viewing options for comparison of works across cultural heritage collections. Visit the IIIF page to learn more. These materials come from an advanced ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results